﻿CONCEPT — not wired into game yet (2026-07-28)

Intent:
- Catch approach from ocean / water side only (side + up), not vertical from above
- Tower at shore; single visible catch arm in profile = both chopsticks
- Reconstruct from real Mechazilla-style tower geometry, stylized for game

Files:
- tower-catch-water-side-REF.jpg   photoreal reference reconstruction
- tower-catch-water-side-16bit.jpg proposed in-game look

Gameplay plan when approved:
- Move TOWER / catch target toward LAND_X1 (shore, water side)
- Catch zone is seaward of tower (x > tower), not over island/pad
- Draw one arm sprite; open/close still gates catch

Await BUILD OK before main.py changes.
